Thrustmaster Control Panel SettingsĪssetto Corsa automatically sets the proper steering angle for each car, so it is best to leave the rotation set to the maximum in the Thrustmaster Control Panel. Now that the force feedback response has been calibrated, let's look at the available force feedback settings. I recommend saving these settings as a preset, as I have had Assetto Corsa forget all the wheel bindings for no apparent reason in the past. Make sure “Enable FFB post-processing” is checked, then set the Mode to LUT and choose the t file. In Content Manager, go to Settings > Assetto Corsa > Controls > Force Feedback. If you are using Content Manager instead of the default Assetto Corsa launcher, you no longer have to modify the ff_post_process.ini file at all. With these files in place, Assetto Corsa will use your calibrated wheel data when calculating the force feedback and you will notice a big improvement right away. Save this file as Documents\Assetto Corsa\cfg\ff_post_process.ini. You can see how the green curve compensates for the red to create an ideal linear response.įinally, to tell Assetto Corsa to use this file, create a new file in Notepad and paste in the following text: LUTGenerator displays a graph that shows the raw data in red and the new curve in green. This will create a LUT file that Assetto Corsa can use to calibrate the force feedback. Run LUTGenerator and open the csv file that was just created by WheelCheck. We will give this file to LUTGenerator in the next step. Once it finishes, it creates a file called something like "log2 22-04-08.csv" in your Documents folder. Don't touch the wheel during this process! This process compares the amount of force the computer sends to the wheel to how much the wheel actually moves. Your wheel will start moving in increasingly larger motions.
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